﻿namespace Space.Model
{
    public class ShipWeapon
    {
        // Multiple shots, shield pen, missiles

        public string Name { get; set; }

        public int MaxDamage { get; set; }
        public int MinDamage { get; set; }

        /// <summary>
        /// Maximum range of weapon in board squares.
        /// </summary>
        public int Range { get; set; }
    }
}